I accidentally crated a infinite level for a wolf 3D clone
Векторные холсты, легковесные UI-компоненты, 3D-графика и дизайн-инструменты.
I accidentally crated a infinite level for a wolf 3D clone
Text to 3D simulation on a map (does history pretty well)
WebGPU + TypeScript Slime Mold
Curved Space Shader in Three.js (via 4D sphere projection)
Пожалуй, самая полная коллекция систем дизайна
giant isometric pixel art map of NYC
“Appreciate that writeup. Very detailed insights into the process. However those conclusions left me on the fence about whether I 'liked' the project. The conclusions about 'unlocking scale' and commodity content having zero value. Where does that leave you and this project? Does it really matter tha”
real-time DSP engine in pure Python
local whiteboard app with nestable canvases, deep links
Generate Design Systems in Figma Instantly
my 3D plane-tracking web app
OpenSCAD configurable calendar 3D model
n open source 3D rendering toolkit for Flutter and/or Dart
Perform code reviews on a canvas
A 3D text visualizer for macOS and iOS / iPadOS
WebGPU-powered charting library (1M points at 60fps)
“Wa, this is smooth, man. This is so cool. This is really sexy and cool, the examples page (https://chartgpu.github.io/ChartGPU/examples/index.html) has many good. I hope you have a way to monetize/productize this, because this has three.js potential. I love this. Keep g”
IEMidi – Cross-platform MIDI map editor for arbitrary controllers
An open-source IDE for thoughtful software design
A diagram language where you decide where to place things
Giving Opus 5.5 a simulated paint canvas
I spent 4 years building a UI design tool with only the features I use
Isometric pixel map of SF
An interactive 3D map of the city centre
browser based video editor that doesn't upload your files
A TUI for managing multiple Blender renders
Immersive Gaussian Splat tour of grace cathedral, San Francisco
Markdown editor in Rust with native Mermaid diagram rendering
Движок 3D-рендеринга на основе ASCII
Запустите TRELLIS.2 — инструмент для преобразования изображений в 3D — в нативном режиме на Apple Silicon
A physically-based GPU ray tracer written in Julia
Open-source macOS video editor built for AI